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Daybreak Spins Off Game Franchises

Daybreak Games announced on Tuesday that they were spinning off three of their four game franchises into separate studios. Last year, eagle-eyed Twitter user MSandersonD had scoped out some new trademarks being registered by Daybreak, setting off speculation of this very action coming.

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DDO Publishes 2020 Producer’s Letter

Standing Stone Games made the news twice today.  Firstly with the not-really-news reassurance from publisher Daybreak Games that Daybreak’s announcement that it’s spinning off its three franchises off into separate but connected studios will not affect SSG, and secondly by publishing their 2020 Producer’s Letter for Dungeons and Dragons Online.

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DDO Previews Alchemist Class, Balance Changes

Today, Dungeons and Dragons Online opened up their Lamannia test server to give players their first hands-on look at the new alchemist class, class changes, and other iterations on current content.  First publicly discussed at GenCon last August, this complex class is set to be a support role, using various chemical mixtures to harry its foes or assist its allies in the form of thrown vials.  

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A Decade of Change: Early Access

The internet got introspective in the past couple of months when it wasn’t arguing over exactly when the decade ended. Setting pedantry aside for a moment, let’s discuss changes to the concept of early access over the past ten years and whether or not it it has a positive effect on games. Back in the day, most games were released to the public at launch, and only folks who knew someone was able to finesse their way into a closed beta, with a rarefied fewer getting alpha access, both of which were frequently covered by non-disclosure agreements.

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A Retrospective on MMOs in 2019

While it wasn’t a supremely transformative year for MMOs, in 2019, the industry has started to see more and more of a paradigm shift in the kinds of MMOs being released, worked on, or even theorycrafted. For years, players and the general public equated MMO to games that followed World of Warcraft’s model, which was a more cemented version of EverQuest’s model, and the industry shied away from innovation because that was risky.

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World of Warcraft to Launch Patch 8.3 on January 14th

In 8.3, WoW players will have to wrestle with the usual class changes as they gear up to tackle more content. This expansion unlike the previous 8.2 doesn’t really add any new landscape to visit, but rather does a sweeping set of changes to existing areas in time with the story of players heading to Ny’alotha, the Waking City, for a new 12-boss raid.

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Standing Stone Games Talks DDO and LotRO at GenCon 2019

Here is the transcript of the interview given by Executive Producer Rob ‘Severlin’ Ciccolini, Community Manager Jerry ‘Cordovan’ Snook, and Systems Designer Quentin ‘Lynnabel’ Cantor recorded at GenCon in Indianapolis, IN on Saturday, August 3rd, 2019. It follows the announcements from the previous night’s player meetup involving both Dungeons and Dragons Online and Lord of the Rings Online.

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