Novaquark have shared a new dev blog, detailing an upcoming change to Dual Universe‘s autoconf system for cockpit controls. All actions that occur on a ship, including widgets, are initiated by a set of automatically generated Lua scripts (collectively called autoconfigure, or autoconf).

On Thursday, September 20th, we will be introducing in the new r0.12 version a new customizable autoconf system! It will be able to apply different autoconf configurations, called “schemas”, to varying types of cockpits. You will also be able to apply your own autoconf schemas to any ship of your choice via a simple contextual menu. In short, that means the super mouse-controlled, dynamic flying system that you’ve created can be duplicated and exchanged with friends with ease!

Previously, the autoconf provided the same level of control for any flying construct and this upcoming change removes the need to manually apply any custom version to every new construct.

Source: Official Site

Andy "Zap-Robo" Barber

Editor in Chief at MMO Central
Hailing from the British Isles, Andy is now a resident of Ohio, USA where he rests comfortably with his wife, two dog and son. Previously best known for the operation of the WildStar Central fansite, he has taken his passion for the MMO genre (beginning with Earth and Beyond) to the next level with MMOC.

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