Dauntless remains an unusual action RPG, using a small-party mechanic to group people together to hunt Behemoths of various abilities, then taking the spoils back to the hub town of Ramsgate to complete quests and level up one’s gear through crafting. While the demo on the floor didn’t truly give a good view of this other behavior, what we got was the main gameplay loop, which was to go a-huntin’.
At PAX East, we got another look at Citadel Studios’ indie MMO Legends of Aria, a sandbox with a completely player-driven economy that has been given a visual overhaul since last year’s PAX. I sat down with CEO Derek Brinkmann and had another go at their updated game. The first thing he said after mentioning the visual update is that the game has had its final beta phase character wipe, so that players are playing it for real now.
I had the privilege of visiting Standing Stone Games during PAX East weekend, and I sat down with SSG head honcho Rob Ciccolini and community manager Jerry Snook to ask questions about the state of their two games, Dungeons and Dragons Online, and Lord of the Rings Online. Here’s the link to the audio of that interview, and below that is a transcript in keeping with our accessibility policy.
This year’s PAX East in Boston, MA, was very different in tone than in previous years. The abdication of Twitch left a vacuum for streaming services that was more than capably filled by Mixer and Facebook Gaming with large booths and partners doing meet and greets and broadcasting live on the show floor.
Standing Stone Games is celebrating the 13th anniversary of Dungeons and Dragons Online with a three-week event quest, thirteen weeks of a giveaway, and a livestream. They have also announced the name and basic information about their next expansion due later this year, Masterminds of Sharn. The anniversary event includes a single quest involving kobolds and an Evil Overlord that players have to find and defeat.